AI Insights · Timothy · October 2022
Top 5 2D Realistic Games on Android in Mexico - Q3 2022
Discover the performance metrics of the top 5 2D realistic games on the Android platform in Mexico during Q3 2022, including downloads, revenue, and active users.
During the third quarter of 2022, the top 5 2D realistic games on the Android platform in Mexico demonstrated varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the trends for each game.
8 Ball Pool from Miniclip.com experienced a stable weekly revenue, peaking at approximately $10.8K in early July. Weekly downloads showed an upward trend, reaching a high of around 65K in mid-August. The game also saw an impressive increase in weekly active users, growing from 816K at the end of June to over 1M by the end of September.
Woodoku - Wood Block Puzzle by Tripledot Studios Limited did not generate any revenue during this period. However, its weekly downloads peaked at about 73K in mid-September. Active users also rose steadily, from around 128K at the end of June to approximately 237K by the end of September.
Makeup Stylist: Makeup Game from Gametertain showed minimal revenue, peaking at around $17. Weekly downloads saw a significant decline from over 104K at the end of June to just under 4K by the end of September. This drop was mirrored in active users, which decreased from 432K to approximately 298K over the quarter.
Makeup Salon:DIY Makeup Artist by TapMagic also saw minimal revenue, peaking at around $22. Weekly downloads fell from around 89K at the end of June to about 18K by the end of September. Despite this, the game maintained a relatively stable number of active users, starting at 423K and peaking at around 530K in mid-September before slightly declining to approximately 506K by the end of the quarter.
Lastly, Dress Up Fashion Challenge from IEC Global Pty Ltd did not generate any revenue during this period. Weekly downloads peaked at around 61K in early September, while active users grew from approximately 53K at the end of June to around 72K by mid-September before settling at about 56K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.